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Wednesday, December 19th 2012, 3:24pm

Patch notes 20th of December 2012

New features and improvements:

• Levelcap increased to level 50
• New crafting recipes have been added
• New items have been added to the item shop
• Three new contracts and a fourth warzone is now available
• Additional upgrades for hospital, workshop and storage have been unlocked
• New company creation screen added
• Tutorial missions have been improved and are now more fluid
• When loot or triggers are clicked mercs now automatically move to the clicked object in their current stance
• Newly equipped weapons are automatically selected as active weapon
• Mercenary archetype icon is now shown in skills tab and inventory tab
• The critical chance is displayed under the general hit chance in mission
• Crafting will display a chance for success now
• PvP arena will now be unlocked with reputation level 10
• Auto end turn can now be disabled in the gameplay options menu
• Enemy spawn points and spawned enemies in some missions are now partially randomized
• Skill points can be reduced again during skill point distribution
• Resales prices for items have been more than doubled
• Craft kit drop chance was significantly increased in the late game
• Active merc portrait is easier to recognize now thanks to new highlighting


• Enemies now spawn in their preferred stance
• Cash rewards for missions have been raised
• Critical crafting failure is much rarer now
• Crafting items will have no more negative side effects
• Penalties on mission cash rewards of missions below the reputation level decreased
• Players directly return to PvP window after finishing a PvP match
• Recoil stat is no longer shown for single shot weapons
• Items no longer show up in the shop if the mercenary doesn΄t fulfil all the requirements. All available items for the player's requirement level are shown if no merc is selected.
• A confirmation window is now shown prior to inviting another player to join an alliance and friendship requests
• A confirmation window is being shown if a player is kicked from an alliance by using the right click context menu
• Health Points are updated and refilled when skill points are added to endurance or strenght
• All warzone durations decreased to 24 hours
• Influence of achievements on warzone point calculation vastly increased to reduce fast-runs in Warzones
• PvP matches no longer reward the player with cash
• Mercenary portraits in the inventory screen are no longer replaced by a letter texture after rehiring and switching tabs
• Arcade and Sewer PvP maps use the correct preview screen now
• Unavailable mercenaries are now easier to recognize as such in the merc shop
• Mercenary nicknames with more than seven character are displayed correctly now in the Mercenary portrait
• Amounts greater than 999 warpoints are now displayed correctly
• Full text "resources and crafting components" is shown in storage overview window
• Special offers without sale tag are now shown correctly

This post has been edited 1 times, last edit by "primetide" (Dec 19th 2012, 9:46pm)

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